update 2:
it does look like the unity, cross platform, game engine and sdk (software development kit) would be suitable for my video game projects, and i'm currently studying a lot of tutorials on using it with blender.
update 1:
i currently have one female writer working part time with me, although i am keeping this position open for the time being.
preface:
for as long as i've been a digital artist i've also had the ambition of designing my own indie video game.
i have studied, and know quite a lot about the industry. and on a couple of occasions was offered to work as a level designer. i declined the paid offers, mainly as i needed to work from home due to real life circumstances.
over the last couple of decades, i worked on several fan based mods for previously released video games.
job description:
this would start off as an unpaid part time, hobby project, helping to refine my existing concept ideas, as well as working with me on character development and story.
i already have quite an extensive backstory roughly outlined as well as about 8 main characters.
any eventual money earned from this project would be distributed among the team members, who stayed to the end of development, and according to their overall effort put in.
currently it is just myself, working part time between my music video project. however, i am very serious about this and have no intention of giving up on it, even if it takes me years to develop. within the next year or two, i intend to work on this full time.
brief game description:
a very eclectic, sci-fi fantasy, dark comedy horror, 3rd person, character and story driven, turn based strategy, puzzle game, with slight rpg aspects.
i'm also planning that the first iteration of my ip would be a 3d rendered graphic novel, possibly interactive. as this way we could tell the story, and test out the models and textures, without having to get all the animations, sound effects, music and voice overs recorded and working.
applicants would be required to agree to a legally binding nda before further details of my ip are disclosed.
gaming platforms:
currently undecided, but an engine/sdk that is compatible with blender 3d, which is the app i use for my psy trance work, and some of my previous video game mods.
i'm soon going to be doing some more research into the unity game engine as i've heard it works well with blender.
and although blender is an open source application, nearly all artistic content i create with it, i chose to retain copyright over, therefore this would not be an open source project, even if i released one or both of the iterations for free.
examples of your work:
applicants should include at least one direct link, to any online creative writing, on a fictional subject, that they have clearly written themselves. this can include fan fiction.
i'm less concerned with spelling, as i am with other forms of presentation like using line breaks and punctuation. i'm not a grammar nazi, it just makes reading a lot easier if it's not a solid page of text.
disclaimer:
and this is where i'm sure to lose some prospective applicants:
1. must be 18 years or older. this is due to the strong adult content of the ip, whether it be the graphic novel and or video game iterations.
2. i prefer to work with female writers. although definitely not radical feminists. those women scare the nuts off of me.
3. must be highly intelligent, analytical, articulate, non competitive with team mates, and have a vivid imagination.
4. must have regular access to a secure computer and broadband internet, and be able to reply to any emails within a few days of team members sending them.
5. must have some ongoing experience with video games, either playing directly, or watching playthroughs from other players, as is very popular on youtube.
6. if you find yourself mostly agreeing with the views of the fox news channel, then please stop reading this, and never view any of my work again, those are views i can happily live without.
7. no time wasters, or people opposed to working long hours. all of the projects i have worked on, and intend to work on, require a great deal of patience and dedication, including the part time ones. i do this for the love of the creative process, and any potential monetary value is secondary to that.
8. and last, but most certainly not least. if you have any form of a.d.d then please don't apply. although perhaps i should of put that in the first paragraph? he he.
to clarify i'm not prejudice against mental disorders per se, just a.d.d people find me incredibly boring, so i definitely couldn't work with any of them as i'm obviously verbose.
so if after all this you're still interested and think you might be what i'm looking for, then please either send me a note or post a reply to this journal entry.












